Thursday, 25 April 2013
The Final
Thursday, 18 April 2013
Billy
This was also a video I started for fun last year and quickly abandoned. Only recently finishing it for the show reel, I had no intention of putting it in but a friend suggested that it showed good character animation, despite the actual character design being bland. The more the merrier I guess.
The video it's self uses dialogue from this video. The premise being two guys watching a boy named Billy trying to play Mario for the internet. Half way through his mother calls him and Billy finds out what exciting thing he's getting for Christmas!
Saturday, 6 April 2013
Crab 2: Electric Boogaloo
The previous animation but now with colour and a background. I'm not sure if the final backgrounds in Pups will look exactly like this but this is a good place holder.
Thursday, 4 April 2013
Snip
I'm thinking of colouring and adding a background to add some more test footage for Pups.
Tuesday, 19 March 2013
Rain Drop
An old animation I did last year in between doing the sting. I didn't even think about putting this in my show reel until it was suggested to me. I showed it to Peter Dodd and he seemed pretty pleased with it so some of things might show it's self in my show reel.
The video is simply me animating to the song Cloisonné by They Might be Giants. I enjoyed the exchange given between the singer and 'rain drop' as you could put your own spin on it. It sounded slightly threatening but like most of TMBG's songs you can't really be sure what's going on.
Pup moves along
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| Does this count as a walk cycle? Sure why not. |
Life Drawing
Thursday, 14 March 2013
Wrex doesn't like to be shot (who knew?)
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| First Draft |
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| Second Draft |
"Unless you want to be picking your teeth off the floor, stop shooting me."
The first version had him going in and out to much, after discussing is with Peter Dodd it was suggested to have him just constantly go more forward, seeing as it was a threat and the character would want to get closer to whoever he's saying it to just so he seems more serious and threatening.
I might clean it up some more before putting it in my show reel but for now I'm going back to focusing on more Pups development work.
I do like the final movement Wrex displays, I hope the most fun animating his ears. I plan on doing another lip sync but with Jenny as I find lip syncing fun and it would be great to see her talking.
With Audio
Sunday, 3 March 2013
Dog Walk Cycle
Jenny Walk
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| First Attempt |
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| Second Attempt |
Monday, 18 February 2013
Pup's Evolution
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| Early Pup Sketch |
I researched what seals would be near the British seas and I discovered the most common were the aptly named Common (or Harbor) Seal. I enjoy the common seals small pudgy bodies and smaller fins as it creates an enjoyable waddle, or slide.
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| Pup with boots (scrapped concept) |
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| More Harbor Seal looking pup |
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| Final Character Sheet |
Soon his design became even rounder and more solid. The ear hole though in the final design was scrapped as I found it wasn't entirely to appealing to the overall design and would just be another thing to animate that may have cause some issues. In the end I feel that Pup is an appealing character that will complement Jenny's design quite nicely.
Monday, 11 February 2013
Evolution Of Jenny
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| Jenny, first sketches. |
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| First Sketchbook concept drawings. |
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| Picture of Jenny and Pup |
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| First draft of Jenny's character sheet. |
I also found I was drawing her boots in a the wrong perspective. Sometimes her mouth would be to close to her nose. All in all not a great character in terms of animation. She wasn't terrible but needed improvement.
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| Improved Sketches |
In these images Jenny's skull became more defined and more appealing and her over all her structure was more solid. Still her hair wasn't quite right but the strand that was near her eyes gave her hair a bit more of a scruffy look and add a nice asymmetry to her over all design.
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| Final Character Sheet |
The finale sheet has her hair behind one ear and just neatens the overall design. I feel Jenny has come a long way and has become the character I wanted her to be when I first envisioned this idea.
Saturday, 9 February 2013
Wrex Harrison
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| Wrex and Tiggles Abella |
The story is set in an everyday-looking town, but the plot centres on a secret animal society where the household pets go to at night to socialise, hidden under the city streets. The main character is Wrex Harrison, a Doberman who runs the most popular bar in the area. Recent murders near his bar, combined with his chequered past, have made Wrex suspect number one. In an effort to restore the reputation of himself and his business, Wrex uncovers a conspiracy that threatens to drive animals and humans apart...
Wrex encounters many colourful characters and species, including Tiggles Abella, a cat who dreams to sing centre stage in a bar where dogs get the best gigs; a hamster scientist who keeps to himself and may be harbouring dark secrets; and the animal Mafia (working title), a shady organisation run by an embittered bunny rabbit.
This is an idea that I have had in the back of my head for a while now. Although not as prominent in my mind as Pups, it helps to break up my workload and focus on a wider variety of ideas. I don't know how much I will actually revisit this idea for my final show reel but I am planning on doing something with at least the main character Wrex. Time will tell.
Thursday, 7 February 2013
Reel of Examples
I find when looking at showreels the best are usually around a minute and showing a variety of character and animation styles.
You get something like this. A Calarts student who has shown her skills right off the bat with sturdy drawings and animations filled to brim with character.
The only problem is this it goes on to long but this is only a minor flaw. Overall it's a confident reel.
On the more flash based reels you get examples like this. The most impressive is there work on El Tigre which showcases good character motions and design. The video proudly showcases the competence use of Flash.
The timing doesn't go on for to long the only real problem is the animation falls a bit flat at the end but it has already gained so much interest from the beginning.
This one above is my favorite as it shows a variety of styles and a wide knowledge of multiple programs. It doesn't last to long and over all gets straight to the point. You can see this persons talent from start to finish.
You get something like this. A Calarts student who has shown her skills right off the bat with sturdy drawings and animations filled to brim with character.
The only problem is this it goes on to long but this is only a minor flaw. Overall it's a confident reel.
The timing doesn't go on for to long the only real problem is the animation falls a bit flat at the end but it has already gained so much interest from the beginning.
This one above is my favorite as it shows a variety of styles and a wide knowledge of multiple programs. It doesn't last to long and over all gets straight to the point. You can see this persons talent from start to finish.
Monday, 14 January 2013
Proposal
I enjoy doing many things when it comes to the production of animation. I like character design, storyboarding, making the animatic and animating. I find it hard to just choose one specific thing because I honestly feel I would enjoy work in all these fields. I also enjoy coming up with story ideas; from films to games, I just enjoy the creative process that comes from these ideas. That is why I've decided that my showreel will consist of the production work of my third year film, its current title being “Pups”. This will include character sheets and test animations as I try to get the style down, as well as storyboards, layouts, and perhaps the animatic. All these things will help expand the production time for my third year film and help to make it as good as possible. The film is a 2D piece as I have found 2D is the route I enjoy going down the most. Pups is very much the film that I have wanted to make for a while; always having rough glimpses of it in my head, I find now is the time to bring it to life. The whole feel is based on personal childhood nostalgia, back when the weather was bad but we would go on holiday regardless. The film will have a limited colour pallet of greys, blues and whites, as it suits the film’s cold wintery theme and will hopefully give the film a memorable look.
Pups will probably be a one-and-a-half-minute film. It will be the story of a 6-year-old girl named Jenny and a seal pup called Pup. Jenny lives in a beach town; as it is set in winter, the town is pretty much empty. Whilst collecting shells on the beach, Jenny encounters Pup, a seal who wants to go into the sea, but “the water is too cold.” Jenny helps him out by providing him with clothes from her house on the hill, adding more and more layers until Pup is a big ball of clothing. When Jenny runs out of clothes to give to him, and decides he’s ready to return to the ocean, Pup reveals it wasn't the cold he was afraid of – it was the sea itself. By this point, though, he’s started rolling down the hill. Jenny runs to stop him, but she trips, and Pup rolls into the sea. Jenny goes home, sad, but wakes up the next morning to find an ornate shell on her table and a pile of wet clothes in her sitting room, confirming to her that Pup’s fears have been conquered. We end on Pup popping his head out of the water, still wearing the scarf, and then he vanishes to swim further out to sea. The end message is that to conquer fear, sometimes we just need a push from a friend.
I hope that I can create a film that is simple but beautiful, and that if I start production work on it now it will mean a better film in the future. I can also add other things to my showreel to make it more visually pleasing, such as other ideas for projects that may not ever become fully-fledged productions, just to demonstrate variety. Also, seeing as Pups has its limited colour pallet, it would be good to bring in these other things, just to show I have a wider grasp of colour and design.
Overall I am confident in the idea of Pups. I hope it can be something that could get me noticed in the industry. This is why I feel I must start production this year, to make the film as showcase-worthy as possible.
Pups will probably be a one-and-a-half-minute film. It will be the story of a 6-year-old girl named Jenny and a seal pup called Pup. Jenny lives in a beach town; as it is set in winter, the town is pretty much empty. Whilst collecting shells on the beach, Jenny encounters Pup, a seal who wants to go into the sea, but “the water is too cold.” Jenny helps him out by providing him with clothes from her house on the hill, adding more and more layers until Pup is a big ball of clothing. When Jenny runs out of clothes to give to him, and decides he’s ready to return to the ocean, Pup reveals it wasn't the cold he was afraid of – it was the sea itself. By this point, though, he’s started rolling down the hill. Jenny runs to stop him, but she trips, and Pup rolls into the sea. Jenny goes home, sad, but wakes up the next morning to find an ornate shell on her table and a pile of wet clothes in her sitting room, confirming to her that Pup’s fears have been conquered. We end on Pup popping his head out of the water, still wearing the scarf, and then he vanishes to swim further out to sea. The end message is that to conquer fear, sometimes we just need a push from a friend.
I hope that I can create a film that is simple but beautiful, and that if I start production work on it now it will mean a better film in the future. I can also add other things to my showreel to make it more visually pleasing, such as other ideas for projects that may not ever become fully-fledged productions, just to demonstrate variety. Also, seeing as Pups has its limited colour pallet, it would be good to bring in these other things, just to show I have a wider grasp of colour and design.
Overall I am confident in the idea of Pups. I hope it can be something that could get me noticed in the industry. This is why I feel I must start production this year, to make the film as showcase-worthy as possible.
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